On the other hand, the average framerate on our simulated hexa-core system remained the same (though we did witness better minimum framerates). For instance, our simulated quad-core ran better with Hyper-Threading. It’s also interesting witnessing how Hyper-Threading can affect the performance of various CPU configs. The only way you can overcome this issue is by using CPUs that have great IPC (or CPUs that excel at single-thread performance). It’s not purely single-threaded but as with Far Cry 6, one CPU core/thread will immediately max out (and will bottleneck your overall performance). And unfortunately, the game relies heavily on one CPU core/thread. In order to find out how the game scales on multiple CPU threads, we simulated a dual-core, a quad-core and a hexa-core CPU. The game also features a FOV slider, as well as some HUD/Menu settings. However, we suggest using DX11 as we encountered major stuttering issues with the Vulkan API. It’s worth noting that Serious Sam Siberian Mayhem supports DirectX 11 and Vulkan. Seriously, the game features A LOT of graphics settings. PC gamers can adjust the quality of Textures, Anti-Aliasing, Shadows, Ambient Occlusion and more. Timelock has implemented a lot of graphics settings to tweak. We also used Windows 10 64-bit, the GeForce 511.65 and the Radeon Software Adrenalin 2020 Edition 22.2.1 drivers. Powered by Serious Engine 4, it’s time now to benchmark it and see how it performs on the PC platform.įor this PC Performance Analysis, we used an Intel i9 9900K with 16GB of DDR4 at 3800Mhz, AMD’s Radeon RX580, RX Vega 64, RX 6900XT, NVIDIA’s GTX980Ti, RTX 2080Ti and RTX 3080. Serious Sam Siberian Mayhem is a standalone expansion for Serious Sam 4 that came out last month.
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